BJSRacer
08-03-2010, 02:23 PM
161516161617161816191620GRAND SLAM FINAL RELEASE V1.0
For the opening of the 2010 Grand Am Season we are happy to have the
final version of the Grand Slam mod complete (Grand Am for those of you who are not familiar with it)
By now I think most of you know the story behind this mod so I will not go
into great details here, but please read the "Credits.txt" that is included in the mod. The complete story including all credits are in it so please take the time to read it.
Included in the mod is a "Bonus" folder that has the paint templates and other bonus materials including the short version of our promo video by Trebor 69.
I tried to reduce the size of the templates as much as I could so they are very basic templates but include everything needed to create your own paint jobs. I removed the alpha channel that controls the cube mapping so you will have to create your own. They take up a lot of space in Photoshop so removing them brought each template from 17 meg to about 5 meg.
We hope you enjoy this final version of our mod.
DOWNLOAD HERE
http://teamplayers-virtualgarage.com/dcl2.0/index.php?Team_Players_GRAND_SLAM_v1_0.rar
Please use our Grand Slam Final VER1.0 Comments thread if you have any comments.
http://www.teamplayers-virtualgarage.com/phpBB3/viewtopic.php?f=26&t=538
Thanks,
Team Players Virtual Garage
http://teamplayers-virtualgarage.com/phpBB3/viewtopic.php?f=17&t=441
GRAND SLAM PATCH v1.01
To install this patch you must already have the Grand Slam version 1.0 installed on your system.
*** NOTE! THIS IS NOT INTENDED FOR THE BETA VERSION OF THE GRAND SLAM***
What this patch does:
1. Fixes the brake issues that have been reported.
2. Adds a new "Sprint" brake option for shorter tracks
If this patch is well recieved I will update the full install of the Grand Slam mod but until it is fully tested it will remain in "patch form" so you will need to download both the full mod AND this patch.
Thanks,
Bob
Here are some comments from Dave Henrie about this patch:
Here is the patch to change the brakes over to the newer ISI format. First the default brakes are as close to the original form with some temp changes based on data from the Pagid brake site. Then the sprint brakes, which are available via the upgrade option, have thinner brake rotors and slightly higher temps. Inertia for the Sprint brakes is reduced slightly and the braking forces are increased. The Sprint brakes added Brake Torque is based upon a comparison of two brakes from Pagid, both are recommended for DP style cars so I just tried to use the same ratios from the web site carried over to the Enduro vs Sprint upgrades.
Some minor inertia settings are reduced for the Sprint brakes and I also changed the AI Torque stabilization values from 1.40 to 1.00. That should make the AI driven cars slightly easier to move offline, but will not affect the human driver.
This patch is easy to install, just unzip the files into your main rf folder and it should do the rest. Click 'Yes' or 'Yes to All' when winzip asks you if you want to overwrite the original files. This DOES replace all the original hdv and dp_upgrade.ini files so back those up before you begin.
This patch, works, but has not been tested for durability. Brakes still need some use to heat them up, I found I could move from the 4 braking marker at Barber's Turn 1 to the 3 brake marker after 1 or 2 laps. Ideal temps are 500°c to 600°c for the Enduros. And 550°c to 650°c. Because of the ISI curve format, the brakes begin to work better as the temps rise. It is more progressive, and not so ON/OFF like the older ISI format.
DOWNLOAD HERE
http://teamplayers-virtualgarage.com/dc ... _v1.01.zip
http://www.teamplayers-virtualgarage.com/phpBB3/viewtopic.php?f=26&t=589
For the opening of the 2010 Grand Am Season we are happy to have the
final version of the Grand Slam mod complete (Grand Am for those of you who are not familiar with it)
By now I think most of you know the story behind this mod so I will not go
into great details here, but please read the "Credits.txt" that is included in the mod. The complete story including all credits are in it so please take the time to read it.
Included in the mod is a "Bonus" folder that has the paint templates and other bonus materials including the short version of our promo video by Trebor 69.
I tried to reduce the size of the templates as much as I could so they are very basic templates but include everything needed to create your own paint jobs. I removed the alpha channel that controls the cube mapping so you will have to create your own. They take up a lot of space in Photoshop so removing them brought each template from 17 meg to about 5 meg.
We hope you enjoy this final version of our mod.
DOWNLOAD HERE
http://teamplayers-virtualgarage.com/dcl2.0/index.php?Team_Players_GRAND_SLAM_v1_0.rar
Please use our Grand Slam Final VER1.0 Comments thread if you have any comments.
http://www.teamplayers-virtualgarage.com/phpBB3/viewtopic.php?f=26&t=538
Thanks,
Team Players Virtual Garage
http://teamplayers-virtualgarage.com/phpBB3/viewtopic.php?f=17&t=441
GRAND SLAM PATCH v1.01
To install this patch you must already have the Grand Slam version 1.0 installed on your system.
*** NOTE! THIS IS NOT INTENDED FOR THE BETA VERSION OF THE GRAND SLAM***
What this patch does:
1. Fixes the brake issues that have been reported.
2. Adds a new "Sprint" brake option for shorter tracks
If this patch is well recieved I will update the full install of the Grand Slam mod but until it is fully tested it will remain in "patch form" so you will need to download both the full mod AND this patch.
Thanks,
Bob
Here are some comments from Dave Henrie about this patch:
Here is the patch to change the brakes over to the newer ISI format. First the default brakes are as close to the original form with some temp changes based on data from the Pagid brake site. Then the sprint brakes, which are available via the upgrade option, have thinner brake rotors and slightly higher temps. Inertia for the Sprint brakes is reduced slightly and the braking forces are increased. The Sprint brakes added Brake Torque is based upon a comparison of two brakes from Pagid, both are recommended for DP style cars so I just tried to use the same ratios from the web site carried over to the Enduro vs Sprint upgrades.
Some minor inertia settings are reduced for the Sprint brakes and I also changed the AI Torque stabilization values from 1.40 to 1.00. That should make the AI driven cars slightly easier to move offline, but will not affect the human driver.
This patch is easy to install, just unzip the files into your main rf folder and it should do the rest. Click 'Yes' or 'Yes to All' when winzip asks you if you want to overwrite the original files. This DOES replace all the original hdv and dp_upgrade.ini files so back those up before you begin.
This patch, works, but has not been tested for durability. Brakes still need some use to heat them up, I found I could move from the 4 braking marker at Barber's Turn 1 to the 3 brake marker after 1 or 2 laps. Ideal temps are 500°c to 600°c for the Enduros. And 550°c to 650°c. Because of the ISI curve format, the brakes begin to work better as the temps rise. It is more progressive, and not so ON/OFF like the older ISI format.
DOWNLOAD HERE
http://teamplayers-virtualgarage.com/dc ... _v1.01.zip
http://www.teamplayers-virtualgarage.com/phpBB3/viewtopic.php?f=26&t=589